33.1. Rotate

33.1.1. Overview

This example project demonstrates how to use the vglite interface to draw vector graphics and display them on the screen.

33.1.2. Hardware Configuration

Connect to the screen supported by the development board, defaulting to an RGB screen. If you need to connect a different type of screen, you need to make corresponding modifications in board/xxx/CMakeLists.txt.

33.1.3. Build Types

  • flash_sdram_xip

  • flash_sdram_xip_release

33.1.4. Execution

Once this program runs correctly, a tiger head image with rotating will be displayed on the screen, and the serial terminal will output the following information:

gpu: name: GCNanoUltraV, id: 0x00000555, rev: 0x00001230, cid: 0x0000041A